Scoring

Cantonese Mah-Jong scoring uses a simplified point (faan1) (faan1) system, ranging from 0 points up to 7 points. A winning hand is evaluated and awarded points when certain criteria have been met. If several criteria are met, the points for each criterium are added together to come up with the final score. (Click here for examples.)

To score a hand, evaluate a winning hand, add up the points for all conditions that are met, and compare the result with the payout schedule.

The scoring system actually allows for scores greater than 7, but most games are capped at 7 to keep the game friendly. Once the number of points has been determined, the winner collects chips from the other players based on the following payout schedule:

Winning HandTossedNon-TossNon-Toss
One Point422
Self-Pick One Point444
Two Points844
Self-Pick Two Points888
Three Points1688
Self-Pick Three Points161616
Four, Five, or Six Points (Baau3 Paang4)321616
Self-Pick Four, Five, or Six Points (Self-Pick Baau3 Paang4)323232
Seven Points (Laat6)643232
Self-Pick Seven Points (Self-Pick Laat6)646464
Eight, Nine, or Ten Points (Saam1 Laat6)1286464
Self-Pick Eight, Nine, or Ten Points128128128
Eleven, Twelve, or Thirteen Points (Saam1 Laat6)1286464
Self-Pick Eight, Nine, or Ten Points128128128

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